You are not logged in.
Pages: 1
Note that there may be a delay between changes being listed here and being available on the server.
25/04/2020
* When resurrecting, gain up to 70HP, capped at your max health.
* Changed some terminology to be more inclusive.
* Updated barding difficulty on sentient creatures.
* The stuck player option should now send players to one of two locations in Altmere.
* Stats should now be capped at 250.
* Characters can be deleted after 10 minutes, rather than 7 days.
* Restore old banking system.
* Updated item decay timer to 300 minutes.
* New players start with a mythic character token.
* Removed the young player status.
* New players no longer get a young player ticket.
* Players are set to accept guild invites by default.
* Players can now check their injury level by targeting themselves with the anatomy skill.
* Players should now be able to have two accounts per IP.
* Disguises can be removed by targeting yourself with an oil cloth.
* Removed ability to add certain scrolls to spellbooks.
* Updated NPC sell/buy lists and prices.
* Added new monster and NPC types.
* Darker darks.
* Set the guild registration cost to 5,000.
Offline
26/04/2020
* Drunk people will no longer turn in a random direction.
* Holiday foods will no longer give toothache, or speak when eaten.
Offline
26/04/2020
- Bulk Order Deeds will no longer spawn asking for recipe items, nor for items whose components aren't available in-game.
- Runic Tools and other prohibited items have been removed from the Bulk Order Rewards charts.
- Small BODs will now allow you to bank 10% of their value (up from 2%).
- Large BODs will now allow you to bank 25% of their value (up from 20%).
- Note that the gump that offers you the choice to bank rather than claim will still cite the old %. This number is incorrect.
26/04/2020 10:02 PM
- Halved the restock time for NPC vendors.
- Also halved the threshold for purchases from NPCs to begin increasing price per unit.
- Set Hunting Permits to cost 500 instead of 5000. Due to weirdness with the gump, it will still say 5000 - do not believe it. The Huntsman lies.
Offline
29/04/2020
- Removed the requirement to have a recipe for any of the recipe-required craftables.
- Removed all of the magical items from the crafting gumps.
- Removed some of the unattainable or ridiculous material requirements from some otherwise mundane items.
- Added a couple things to the Rare Goods Vendor.
- Set the Huntmaster to 500gp for a Hunting Permit. Again.
- Upped the loot across the board so hunting is actually worthwhile.
- Made Daggers cost 6 Ingots instead of 3.
- Lowered the maximum amount an NPC will pay for Weapons/Armor to 100, to bring Hunting vs. Crafting back into parity in terms of profitability.
Offline
30/04/2020
- Removed Instanced Loot
- Modified the "Spectre" undead mob to be a stealthy poisoner, to reduce redundancy with Wraiths, Shades, etc.
Offline
04/05/2020
- Hiding/Stealth will now break upon taking damage.
- Hiding/Stealth will now break upon attempting to craft an item.
- Undesirable veteran rewards have been removed from the lists.
- Bank Checks are no longer Blessed by default.
- Demolishing a house will no longer refund you the cost of the plot.
Offline
May 19, 2020:
- Human NPCs (Covians, Brigands, Pirates, etc.) will now automatically re-equip Disarmed weapons when the Disarm timer runs out.
- Fixed the Heritage Token gump.
- Removed undesirable items from the Cleanup Reward system. Reward NPC will be added to the library.
- Increased the base number of reagents carried by Mage and Alchemist NPCs to 200 of each type.
- Added Oil Cloths to the Thief NPC.
- Added the Stone Mining book to the Rare Goods Vendor.
- Architect NPCs (located at the carpenter) will now carry Interior Decorators.
Offline
June 4, 2020:
- Greatly reduced point costs for Cleanup Rewards across the board.
- Reduced the cost of Taxidermy Kits to 1000 from 10000.
Offline
Pages: 1