The Midnight Watch

Holding on 'til the next shift.

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S'a hammerin'.

#1 2013-07-08 12:32:09

S'a hammerin'.
Registered: 2013-05-16
Posts: 221

Zombie Bites

Over the next few days, you may notice an addition to zombies. These changes are intended to spur RP rather than force things on people, so please consider it a prompt for RP rather than the game coldly declaring what has happened to your character.

When hit by a zombie, you will now have a slight (~2%) chance to be savagely mauled. When this happens, you get a message that it has occurred, and others nearby get a message that they saw it. The risk of these attacks can be reduced by wearing armour, but they are difficult to eliminate entirely. Remember, zombies are dangerous not because of their strength, but because of the risk of infection.

These messages do not necessarily mean that you have been bitten/scratched, but if you have been wanting to leave the fate of your character to chance, then... here it is. We don't want to force things on characters, but we do want to create an atmosphere where zombies are recognised as the threat that brought down much of Britannian civilisation.

N.B: The way that humans react to the plague is documented here:


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