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**04/09/14**
* Disguise kits are now single use
* You can now only accumulate 15 skill scrolls while offline
* Injury points now decay at a rate of 1 per 2 hours
* You can now only get 20 injury points before permadeath
**01/08/13**
* Prevent multiple mines from being placed on the same tile
* Show target cursor for mine placement
* Removed mining skill check from treasure hunting
* Code support for decaying injury points of offline characters
* Being killed by the environment/traps now causes a base of 3 injury points
* Tinkers can now trap chests that are not in their packs
* Passive detect range on traps now scales to your Detect Hidden skill
* Passive detect chance on traps is now 1/2 of your Detect Hidden skill
* Active detect chance on traps is now just your Detect Hidden skill
* Mines now cost 40 iron ingots each rather than 10
**31/07/13**
* Orcs no longer drop the orcish kin mask
* Spirit Speak should now cost 6 mana rather than 10 when not chanelling from a corpse
* Removed location based growth restrictions on plants
* Added throwing axes to blacksmithing menu
* Removed Sai from blacksmithing menu
**29/07/13**
* Special zombie spawners that only activate in the dark
* Made night times even darker
* Got rid of the more outrageous green thorn effects
* Digging with a shovel can now yield seeds and fertile dirt
* Digging with a shovel now has a lower chance of finding gold coins
* Carpenters can now make plant pots
* Defiled Rewards are no longer salvageable
* Added a functional town bell
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Such a busy bee. Thanks for working hard!
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Dis shard keps geddin mitiyer an mitiyer
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Looks very good
Nice work
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