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- Necromancy and spirit speak can now be selected from the skill scroll menu (if you're a Defiled character).
- Zombies now have a 1/20 chance of spawning as "fast zombies." Enjoy.
- Tinkers can now create medkits, which can be used to remove injury points
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- Hunger/thirst penalties
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- Hunger / thirst penalties no longer apply to undead
- Skill scrolls can now be stacked
- Using anatomy on yourself now tells you how thirsty you are, but anatomy no longer provides solid numbers on hunger/thirst.
- Drinking now gives removes five thirst instead of one
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- Hunger/thirst don't take effect until you've lost 5 points
- There are now messages when drinking
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- Hunger/thirst now split their penalty across the stats, reducing the overall penalty.
- High level monsters now have a chance of dropping [REDACTED]
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