The Midnight Watch

Holding on 'til the next shift.

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S'a hammerin'.

#1 2013-05-17 09:56:25

Egbert
S'a hammerin'.
Registered: 2013-05-16
Posts: 221

Change Log

- Necromancy and spirit speak can now be selected from the skill scroll menu (if you're a Defiled character).
- Zombies now have a 1/20 chance of spawning as "fast zombies." Enjoy.
- Tinkers can now create medkits, which can be used to remove injury points

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#2 2014-10-26 16:05:11

Egbert
S'a hammerin'.
Registered: 2013-05-16
Posts: 221

Re: Change Log

- Hunger/thirst penalties

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#3 2014-11-01 13:54:23

Egbert
S'a hammerin'.
Registered: 2013-05-16
Posts: 221

Re: Change Log

- Hunger / thirst penalties no longer apply to undead
- Skill scrolls can now be stacked
- Using anatomy on yourself now tells you how thirsty you are, but anatomy no longer provides solid numbers on hunger/thirst.
- Drinking now gives removes five thirst instead of one

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#4 2014-11-03 19:56:42

Egbert
S'a hammerin'.
Registered: 2013-05-16
Posts: 221

Re: Change Log

- Hunger/thirst don't take effect until you've lost 5 points
- There are now messages when drinking

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#5 2014-11-10 17:56:47

Egbert
S'a hammerin'.
Registered: 2013-05-16
Posts: 221

Re: Change Log

- Hunger/thirst now split their penalty across the stats, reducing the overall penalty.
- High level monsters now have a chance of dropping [REDACTED]

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